Guest hosts, Josh and Kelli, sit down at the two-top table and take a look at the 2 player card drafting game, Lord of the Rings: Duel for Middle Earth, published by Repos Productions.
Lord of the Rings: Duel for Middle Earth Description from the Publisher
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. Will you play as the Fellowship of the Ring to defend the free races and destroy the One Ring? Or will you play as Sauron and pursue Frodo and Sam while deploying your hordes to the gates of the enemy cities? The destiny of Middle-earth is in your hands!
A game plays over 3 successive chapters that unfold similarly.
On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.
Turn Overview
In each chapter players take cards from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it’s available, that is not partially covered by any other cards. Players can either play the card, paying its cost and placing it in their play area, obtaining its benefit, or discard the card and take as many coins from the reserve as the current chapter.
Players can also take a Landmark tile from one of the faceup tiles, paying its cost placing it in their play area. They will be able to immediately place a Fortress pawn on the corresponding region of the central board and benefit from its other effects.
Victory Conditions
Immediately win the game by fulfilling one of the 3 victory conditions:
Quest of the Ring
- For the Fellowship: If Frodo and Sam reach Mount Doom, they destroy the One Ring and you immediately win the game.
- For Sauron: If the Nazgûl catch Frodo and Sam, they seize the One Ring and you immediately win the game.
Support of the Races
If any player gathers 6 different Race symbols on their Green cards, they rally the support of the Races of Middle-earth and immediately win the game
Conquering Middle-earth
If a player is present in all 7 regions (with a Fortress and/or at least 1 Unit), they dominate Middle-earth and immediately win the game. If none of these three victory conditions are achieved by the end of chapter 3, the player who is present in the most regions of Middle-earth (with a Fortress and/or at least 1 Unit) wins the game. In case of tie, share the victory.
Links for Lord of the Rings: Duel for Middle Earth
Publisher: Repos Productions
Designer: Antoine Bauza and Bruno Cathala
Artists: Vincent Dutrait
How to Play: N/A
Links for The Game Table Podcast
‘How to Play’ Music Background:
Song: Inspiring Cinematic Ambient
Artist: Lexin_Music – Aleksey Chistilin
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Overview of The Game Table Podcast
The Game Table Podcast is an exploration of various board, card, and tabletop games. Hosted by Ian Mansfield and Jared Snyder, this podcast offers listeners a comprehensive look at different games, providing overviews, insights on gameplay, and personal thoughts to help you decide if a game is right for your table.
Each episode delves into a specific game, discussing its mechanics, strategies, and overall experience. Whether it’s a family-friendly game like “Once Upon a Castle” or a more strategic title like “Apiary,” we bring our enthusiasm and expertise to the table. We also share tips, reviews, and sometimes even the history behind the games they feature.
Listeners can expect a mix of humor, detailed analysis, and genuine passion for gaming, making it a perfect companion for both seasoned gamers and newcomers alike. We also encourages community interaction through our website, social media, and Discord.