
Ian, Anna, and Jared have made it home from GenCon and it’s time to give our initial thoughts! We discuss Ian’s first impressions, get Anna and Jared’s seasoned impressions, talk our surprises of the con,…
Ian, Anna, and Jared have made it home from GenCon and it’s time to give our initial thoughts! We discuss Ian’s first impressions, get Anna and Jared’s seasoned impressions, talk our surprises of the con,…
Ian and Jared sit down at the featured table to give their GenCon preview as they discuss some of the games they are excited about for GenCon 2024. With the convention starting in just over…
Ahoy there! Faith and Jared are at the kid’s table today as we discuss the push your luck, crew building game Captain Flip. Game Overview Captain Flip is a family-friendly strategy game that combines push-your-luck mechanics…
Ian joins the Two Top table as he and Jared dive deep into the intricacies of the time-traveling, murder-filled game, That Time You Killed Me. This week, the theme continues to be a focal point as…
THEME! RANDOMNESS! These two concepts collide in an epic battle of control over the fun that’s had at the table. Ian and Jared sit down at the Featured Table to discuss the Star Wars wild…
Joy and Jared look at the castle drawing game, Once Upon a Castle. Players will take turns rolling the dice, collecting resources, and then spending those resources to create walls, flags, towers, a dungeon, and…
Harmonies is a 1-4 player tile organization game in which players are competing to build the best habitat to attract the most spirit animals to their landscape. Ian and Jared prepare the table to discuss…
It’s part two of our interview with Jay Bernardo from Bezier Games. We go off script as Jay is having so much fun hanging out with us that we continue to discuss the hobby. We…
Jay Bernardo – the marketing manager of Bezier Games – joins the show for a delightful interview. We discuss Jay’s adventures around the globe, how he joined the Bezier team, the “Year of the Card…
Anna and Jared dive into the cartoon world of MicroMacro: Crime City. They discuss the complexities of the artwork, applaud the streamlined nature of the game, and give their thoughts. Will this game be solved…